Sekiro: Shadows Die Twice is a great example of a studio taking expectations of its player base and satisfying them while still having the courage to take a step forward on its formula.
This game was a complete blast from start to finish and nearly rivaled my love for Dark Souls 1. It’s fast and reaction-based combat makes the Soulsbourne-style gameplay even more thrilling, giving players a multitude of new options in each engagement.
It’s a well delivered and polished product for its $60 price tag and something I highly recommend if it interests you.
My only major critique for the game is its re-playability has been reduced from previous titles as the core combat cannot be altered by the player in Sekiro.